JERD GURB: DEVELOPMENT OF ISAN THAI FOLK GAMES TRANSFORMED TO YOUTH LEISURE SPORTS
Main Article Content
Abstract
The purposes of this research were as follows. 1) To design and develop leisure sports for youths between the ages of 18-24 years: At this stage, an action research design was employed through the 3 rounds of experimentation and development process. The samples consisted of 70 healthy youth volunteers aged between 18-24 years. 2) To assess the quality of Jerd Gurb, leisure sports for youths developed by the research team: The samples used in the quality assessment of Jerd Gurb were as follows: 2.1) 9 experts in sports science and physical education using the index of item-objective congruence (IOC) and 2.2) 40 athletes and spectators participating in Jerd Gurb (35 athletes and 5 spectators) using the satisfaction assessment to assess the samples’ satisfaction after participating in the 10th edition of Sports Science Network Sports Expo, Rajabhat University of Thailand Group, 2023. The research findings were as follows.
1) Jerd Gurb, leisure sports for youths between the ages of 18-24 years with a field size, equipment, methods of playing, rules and regulations for playing, number of players, scoring criteria, fouls, and clear methods for deciding the winner and the loser was obtained.
2) The quality of Jerd Gurb, leisure sports developed by the research team, assessed by 9 experts in sports science and physical education showed that the IOC was was 0.89, which was acceptable.
3) The quality of Jerd Gurb assessed by 40 athletes and spectators revealed that the satisfaction mean score was 4.47, which was at a high level.
Article Details
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Any articles and comments This journal is the opinion of the author. The Faculty of Physical Education doesn't always have to agree. Anyone wishing to publish or distribute a message must obtain direct permission from the author.
References
Audiffred_Hinojosa, A.N., & Hernández_Aguilar, L.E. (2022). Post-Pandemic Rediscovering of Traditional Games for Social and Emotional Learning. ICETC 22: Proceedings of the 14th International Conference on Education Technology and Computers, October 2022, 509-514.
Bavelier, D., Green, C. S., Han, D. H., Renshaw, P. F., Merzenich, M. M., & Gentile, D. A. (2011). Brains on video games. Nature Reviews Neuroscience, 12(12), 763-768.
Cohen, J. F., Smit, L. A., Parker, E., Austin, S. B., Frazier, A. L., Economos, C., & Rimm, E. B. (2016). Long-term impact of a chef on school lunch consumption: Findings from a 2-year pilot study in Boston middle schools. Journal of the Academy of Nutrition and Dietetics, 116(6), 949-957.
Department of Physical Education. (2018). The Third National Recreation Development Plan (2017-2021). Bangkok: Idea Square. (In Thai)
Haddock, A., Ward, N., Yu, R., O'Dea, N. (2022). Positive Effects of Digital Technology Use by Adolescents: A Scoping Review of the Literature. Int J Environ Res Public Health, 19(21), 14009.doi: 10.3390/ijerph192114009.
Hossain, M. S., Leidinger, J., Kumar, N., & Sharma, A. (2020). Youth Innovation for Sustainable Development: Exploring the Role of Universities. Sustainability, 12(6), 2451.
Institute for Population and Social Research, Mahidol University (WPS). (2023). Thai people's health 2023. Bangkok: Amarin Printing and Publishing. (In Thai)
Janmoean, P. et al. (2019). Guidelines for listening to children's voices to develop into a creative activity: A case study of Phayu District, Sisaket Province. Research Center of Children and Youth Development, Chulalongkorn University (CYD). (In Thai)
Kanchanakit, T. (2017). Recreation and tourism industry. 3rd ed. Bangkok: Chulalongkorn University Publishing. (In Thai)
Khamsaeng, C., Lertrat, W., Chanthawongsa, C., Khamphuch, K., Ruangdechawiwat, P. & Ma, S. (2022). Thai children and families in three crises: report on the situation of children and families in 2022. Bangkok: Child and Family Policy Knowledge Center (Kid for Kids). (In Thai)
Komaratat, C. (2006). Traditional Thai sports in the northeastern region: study and analysis of history, playing methods, and values. Bangkok: Sathaporn Books. (In Thai)
Kulthawatwichai, T. (2013). Recreation. 2nd printing. University Press. (In Thai)
Larson, R. W. (2018). Positive development in a disorderly world. Journal of Research on Adolescence, 28(1),
-15.
Levenson, J. C., Shensa, A., Sidani, J. E., Colditz, J. B., Primack, B. A., & Colditz, J. B. (2016). Social media use before bedtime and sleep disturbance among young adults in the United States: A nationally representative study. Sleep, 40(9), zsx113. doi: 10.1093/sleep/zsx113.
Likert, R. (1961). New Pattern of Management. New York: McGraw – Hill.
Ma, Q., Shen, Y., & Zheng, Y. (2019). Traditional Sports and Games in Physical Education: A New Trend. Advances in Physical Education, 9(01), 49-57.
Ministry of Tourism and Sports. (2011). The Five National Sports Development Plan (2012-2016). Bangkok: Ministry of Tourism and Sports. (In Thai)
Nakashima, A., Oga, T., Seto, M., Nakazawa, S., & Yamada, Y. (2020). Effects of traditional Japanese street play 'beigoma' on the spatial cognitive abilities and motor skills of children. PLOS ONE, 15(4), e0231213.
Nazir, A., Imran, M., & Batool, S. S. (2018). Traditional Games: A Way to Develop Life Skills among Children. Journal of Physical Education Research, 5(2), 101-106.
Office of the Royal Society. (2023). Sports. Retrieved from June 1, 2023. https://dictionary.orst.go.th/ (In Thai)
Primack, B. A., Shensa, A., Sidani, J. E., Whaite, E. O., Lin, L. Y., Colditz, J. B., ... & Miller, E. (2017). Social media use and perceived social isolation among young adults in the US. American Journal of Preventive Medicine, 53(1), 1-8.
Rezwan, AKM., Hasnat, A., Rafiq, MG., Ahamed, F., Jahangir, R., & Barua, D. (2022). Patients Satisfaction Level About Physiotherapy Service in Different Rehabilitation Center of Dhaka City-A Cross Sectional Survey Based Study. International Journal of Research Publication and Reviews, 3(6), 2188-2193.
Rovinelli, R. J., & Hambleton, R. K. (1977). On the use of content specialists in the Assessment of criterion-referenced test item validity. Dutch Journal of Educational Research, 2, 49-60.
Shonkoff, J. P., Richter, L., van der Gaag, J., & Bhutta, Z. A. (2016). An integrated scientific framework for child survival and early childhood development. Pediatrics, 138(2), e20160212.
Tangcharoensathien, V., & Patcharanarumol, W. (2018). Thailand Health Systems Review. World Health Organization. (In Thai)
Tongterm, T. (2013). Folk plays affecting health and physical fitness of chidren in Sisaket province. Research report. Sisaket: Sisaket Rajabhat University. (In Thai)
Tongterm, T., Pongthanu, M., Meedee, P., Thaklong, N., and Kaewma, J. (2024). Jerd Gurb: Folk games in Sisaket Province. Journal of Vongchavalitkul University (Humanities and Social Sciences), 2(1), 74-87.
Tongterm, T. (2017). Children's folk games in Sisaket Province. National academic conference Nakhon Ratchasima College no 4: The future and new challenges of Thailand 4.0. Nakhon Ratchasima: Nakhon Ratchasima College. 647-655. (In Thai)
Tongtong, R. (2021). Modern Political Participation of Children and Youth. Journal of Research and Development Buriram Rajabhat University, 16(1), 27-40. (In Thai)
Twenge, J. M., & Campbell, W. K. (2018). Associations between screen time and lower psychological well-being among children and adolescents: Evidence from a population-based study. Preventive Medicine Reports, 12, 271-283.